package com.patience.pUI.core
{
	import flash.display.Sprite;
	
	/**
	 * patience ui框架中的所有视图基类 
	 * @author Yuri
	 * 
	 */
	public class UISprite extends Sprite
	{
		public function UISprite()
		{
			super();
		}
		
		/**
		 * 移除所有子对象 
		 * 
		 */
		public function removeAllChildren():void{
			while(this.numChildren>0){
				removeChildAt(0);
			}
		}
	}
}